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Kimi No Suizou Wo Tabetai
The aloof protagonist: a bookworm who is deeply detached from the world he resides in. He has no interest in others and is firmly convinced that nobody has any interest in him either. His story begins when he stumbles across a handwritten book, titled "Living with Dying." He soon identifies it as a secret diary belonging to his popular, bubbly classmate Sakura Yamauchi. She then confides in him about the pancreatic disease she is suffering from and that her time left is finite. Only her family knows about her terminal illness; not even her best friends are aware. Despite this revelation, he shows zero sympathy for her plight, but caught in the waves of Sakura's persistent buoyancy, he eventually concedes to accompanying her for her remaining days. As the pair of polar opposites interact, their connection strengthens, interweaving through their choices made with each passing day. Her apparent nonchalance and unpredictability disrupts the protagonist's impassive flow of life, gradually opening his heart as he discovers and embraces the true meaning of living. [Written by MAL Rewrite]
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Haibane Renmei
Born from a cocoon in the village of Old Home, a young Haibane—a being with a halo and small gray wings—awakens to a world she does not understand without memories of her past. Named Rakka for the dream of falling she had while inside the cocoon, she soon becomes accustomed to life in the strange town. However, there are strict rules for the Haibane, such as being forbidden to leave the village or go near the walls surrounding it. These, along with mysterious disappearances of their kind on their "Day of Flight," begin to unsettle Rakka and the others since they know almost nothing about their own kind. Haibane Renmei tells not only Rakka's story but also of those around her, as they live their lives with no memories of the past while trying to break free from their former pain and ultimately find salvation. [Written by MAL Rewrite]
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Natsume Yuujinchou
While most fifteen-year-old boys, in one way or another, harbor secrets that are related to girls, Takashi Natsume has a peculiar and terrifying secret involving youkai: for as long as he can remember, he has been constantly chased by these spirits. Natsume soon discovers that his deceased grandmother Reiko had passed on to him the Yuujinchou, or "Book of Friends," which contains the names of the spirits whom she brought under her control. Now in Natsume's possession, the book gives Reiko's grandson this power as well, which is why these enraged beings now haunt him in hopes of somehow attaining their freedom. Without parents and a loving home, and constantly being hunted by hostile, merciless youkai, Natsume is looking for solace—a place where he belongs. However, his only companion is a self-proclaimed bodyguard named Madara. Fondly referred to as Nyanko-sensei, Madara is a mysterious, pint-sized feline spirit who has his own reasons for sticking with the boy. Based on the critically acclaimed manga by Yuki Midorikawa, Natsume Yuujinchou is an unconventional and supernatural slice-of-life series that follows Natsume as he, with his infamous protector Madara, endeavors to free the spirits bound by his grandmother's contract. [Written by MAL Rewrite]
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Chihaya Ayase, a strong-willed and tomboyish girl, grows up under the shadow of her older sister. With no dreams of her own, she is contented with her share in life till she meets Arata Wataya. The quiet transfer student in her elementary class introduces her to competitive karuta, a physically and mentally demanding card game inspired by the classic Japanese anthology of Hundred Poets. Captivated by Arata's passion for the game and inspired by the possibility of becoming the best in Japan, Chihaya quickly falls in love with the world of karuta. Along with the prodigy Arata and her haughty but hard-working friend Taichi Mashima, she joins the local Shiranami Society. The trio spends their idyllic childhood days playing together, until circumstances split them up. Now in high school, Chihaya has grown into a karuta freak. She aims to establish the Municipal Mizusawa High Competitive Karuta Club, setting her sights on the national championship at Omi Jingu. Reunited with the now indifferent Taichi, Chihaya's dream of establishing a karuta team is only one step away from becoming true: she must bring together members with a passion for the game that matches her own. [Written by MAL Rewrite]
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